Mobility
Technology
What is
Enterprise Mobility?
- Enterprise mobility is about mobilizing the business organization.
- It involves the provisioning of tools, resources, and processes bythe organization to allow its employees to effectively perform theirtasks while on the road or away from their workstations.
- Typically, this involves an extension of businessapplications/solutions through the use of portable and mobiledevices.
- Enterprise mobility is also mobilizing the organization within andbeyond its four walls, integrating business critical processes in aseamless and transparent manner over a manageable platform sothat information is available to decision makers in near real time,anywhere over devices.
Smartphone
Capabilities:
Trends in
Enterprise Mobility- Device Diversity:
Industry Adoption:
Technology
Overview
Mobile Operating Systems:
- Mobile Operating systems are the operating systems that are present in Smartphone.
- For example Nokia- Symbian OS, RIM- Blackberry OS, AppleiPhoneiOS, Windows Mobile OS, Google- Andriod and Palm -WebOS.
- The operating system determines the functions and featureslike track wheel, track ball, track pad, keyboard, WAP,application synchronization, email available on the device.
- The operating system also limits the third-party applicationsthat can be used.
Mobile Application
Development
Mobile
Application Development Landscape:
There are
mainly three types of mobile applications - Web, Native and
Hybrid.
– One
can write applications specifically for an operating system -- Android,
BlackBerry, iPhone, etc. or
– One
can deliver applications that can be viewed through a web browser over the
Internet or
– One
can use a hybrid approach in which an "onboard" portion of the
application one that is anchored to the native operating system -- interfaces
with users while the browser sprints out the back door to find the necessary
elements over the Web.
Native
Approach: Thick Client:
The application resides within
the phone and can access phone’s capability such as camera, accelerometer,
phone book, etc. -- this makes the applications ‘Native’.
The language of choice for
iPhone development is Objective-C, for
Android – Java
(Android Java SDK), for Blackberry -java (Blackberry JDE),
for Symbian- C++
(Symbian) & for Windows Mobile dot Net framework.
Native applications generally
consume less battery.
Native applications developed
using sync feature reduces communication between the Web server and the mobile
device.
There are some issues
associated with the native application development such as: (a) Out-of-sync
data, (b) No two mobile platforms share a mobile application, and (c) for each
of the mobile operating systems in the market such as iOS , Android,
Blackberry, Symbian, etc. the application needs to be developed individually,
which increases development & maintenance cost. Further, there is a need
for developers who have expertise in more than one technology. If we develop
application using J2ME, it has issues related to fragmentation - iPhone doesn’t
natively support Java/J2ME.
Native Application Architecture:
Web Based Approach:
The Mobile
web access refers to web browser-based access to the enterprise application
using a mobile device connected to a wireless network. Traditional web access
in comparison is desktop computer-based via a fixed landline connection.
When the web
request is sent to the proxy server it checks whether the request is coming
from desktop or mobile device. If request is coming from a mobile device then
it redirects request to the mobile web server which process that request & respond
the appropriate web page.
Data is not
stored on the mobile device and no local data processing is done on the mobile
device. Web server is responsible for processing & storing of the data – a ‘light
weight client’.
Mobile web
application development needs knowledge of web development technologies such as
J2EE, .Net framework, Ruby on Rails etc.
Application
can operate across multiple platforms though browser features may vary.
Limitations
are: application is not available in offline mode, needs continuous network
connection to use the application. Small screen size of device makes it difficult
to see the text & graphics on the page. With the advent of HTML5 standards and
the emergent web standardization across smartphone devices, web applications
could compete with native devices in user experience, performance and offline
mode.
Web Application
Architecture:
Hybrid Application:
Hybrid Approach:
– Not all HTML5
compliant browsers currently implement all the device native feature access
specifications defined by W3C
– Hence there is an
approach called Hybrid solution in which the application uses both browser
interfaces and native mobile components.
– There is a need
for a lightweight framework, deployed on the device, which enables access to
the native device features/hardware through a suitable mechanism.
Applicability:
– During offline
connectivity, accessing the data stored on the mobile database from the web
pages stored in web browser cache.
– Calling any
native features like signature capture from the web application by invoking the
mobile native application
Disadvantages:
– Application
security
– The learning
curve for the developers. Mobile developers need to know
HTML and Web
developers need to know mobile phone APIs
Cross Platform Native Application
Development Approach:
Developing
& distributing applications across different devices using native SDK
application development technology has issues such as multiple languages
support, multiple code bases, multiple dev-lines, multiple maintenance teams,
which is uneconomical for enterprises.
Mobile
applications developed using web technology support different devices but have
limitations such as restricted access to native features, and issues related to
network connectivity
There is a
need for application development framework which supports ‘Write Once and
Deploy Anywhere’ and developed application will leverage benefits of native
device feature & use the web technologies for the development of the
application.
Architecture:
Recommended technologies for Mobile
Application Development:
Technology
|
Domain/Prerequisites
|
Hours
|
HTML 5
|
HTML
|
32
|
JQuery for Mobile
|
JQuery
|
16
|
CSS3
|
CSS
x
|
16
|
Android
|
Core java,XML
|
48
|
PhoneGap
|
HTML ,JavaScript
|
-
|
Ref:Google
Just an initiative....
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